![]() Also can be very performance intensive due to constantly-running scripts and has a bug that can cause NPCs to teleport directly to you upon entering an interior.įallout Character Overhaul: Multiple broken file paths which cause missing mesh triangles and pink textures. Charge's in particular upscales files it shouldn't such as normal maps and glow maps, and has textures with major artifacting.īorderlands Inspired Numeric Damage: Causes save bloat due to not destructing its strings. Just for reference, a maximum of 2K at 1080p is a pretty safe bet in terms of balance.Ĭharge's HD Texture Pack/other AI-upscaled texture packs: Mods upscaled with AI or other lazy techniques generally are not worth the resolution increase. Keep in mind that the textures will not be displayed with their full resolution at all times, in fact they will be scaled down because of mipmaps based on distance and other factors, as shown with these sliders. Oversized textures: Based on the object size and how the texture is wrapped around it, you should pick textures with a reasonable resolution and avoid the very big ones also based on your display resolution. I recommend using a ReShade preset instead, such as Vibrance or Vanilla Plus ReShade Preset. They also use a lot of vision-obscuring effects like depth of field, lens flares, bloom, and chromatic aberration to obscure the broken Anti-aliasing, which makes them very hard to play with. They have a ton of bugs and performance issues, such as broken Anti-aliasing, transparent objects, and glowing objects (Though glowing objects can be mostly mitigated with ENB Glowing Objects Overhaul). Mission Mojave: Heavily outdated compared to Yukichigai Unofficial Patch, will break more than it fixes and cause crashing.ĮNB: As mentioned earlier with ENBoost, ENBs were never fully developed for New Vegas and have been abandoned by the author. Save Cleaner: Works by going through your save file and deleting every REFR file, which will most likely break your save. Essentially the same function is performed safely by the INI tweaks in the guide. Zan AutoPurge Crash Protector/PCB Hotkey: The script command used by these mods is a leftover command from development that forcefully clears buffered cells from memory, which can lead to unforeseen consequences. ENB in general for New Vegas has been more or less abandoned in favor of Skyrim and Fallout 4. ENBoost also needs a lot of system-specific configuration to work properly and can degrade performance without proper tweaking. There is no reason to use NVSR, even on Windows 7.ĮNBoost: New Vegas Tick Fix has much better memory management than ENBoost, and will increase performance/decrease stuttering more. These mods also have many great features that NVSR never had, like the high FPS physics fix. Every single feature from NVSR has been replaced in a modern manner by the combination of New Vegas Tick Fix, New Vegas Heap Replacer, and lStewieAl's Tweaks. having a script throw a pcb can totally screw up scripted sequences like that.Īlso, i didn't see any indication of a merged/bashed patch.New Vegas Stutter Remover: Will cause crashes roughly every 15 minutes. The only thing in your load order that really jumps out at me as a possible cause would be the Zan_AutoPurge_SmartAgro_NV.esp. believe me, i know exactly how much that sucks, but you don't have too many mods. disable all mods, enable 1 at the time, play, exit, rinse and repeat until you've gone through your entire load order. If it is mod related, then you get to have fun doing the standard mod conflict hunt. If it still doesn't work with all your mods disabled, i really hate to say this, but it might be you have a bad TTW install. ![]() ![]() did you try disabling everything but TTW and then see if it works? if he could not duplicate this issue, it's probably mod related. Risewild is one of the TTW Team testers, he plays strictly with no mods. So I can't reproduce that and have no idea how to help. Well I just went and tested this to see if I could find a workaround, but the MZ intro sequence runs normal for me and I appear in the cell with Somah after it. ![]() I was also pleasantly surprised when the Brotherhood engaged me as a hostile when they realized I was responsible. I blew up the Citadel at the end of Broken Steel, something I have never done before, and loved it. The few I did run into were dialogue situations having no audible voices by the NPC, but they were scarce. I got through Fallout 3 main quest with nearly no bugs. Asking for assistance is not something I am very accustomed to. ![]()
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